Grim Batol is one of the dungeons that you will find in Cataclysm and you will need to learn how to navigate through it. You will easily find the entrance to Grim Batol in the mountains in the western part of the Twilight Highlands. Grim Batol is a suggested level 85 dungeon with 4 bosses and is also available in heroic mode.

General Umbriss – Grim Batol

General Umbriss will be your first encounter in this dungeon and he is a dragonkin. He has two main attacks which are Blitz and Ground Siege. Blitz targets a random party member to charge and Ground Siege shakes the ground around him.

Foregemaster Throngus- Grim Batol

Forgemaster Throngus is a tank and whip fight. It will randomly switch weapons during battle and has three possible options, which are Mace, Duel Blades, and Phalanx. During Phalanx, you must attack from behind Forgemaster Throngus or you will deal very little damage to him.

Shadowburner Drahga – Grim Batol

Drahga Shadowburner is a three-part fight, but it’s still relatively simple. During the first part, your goal is to get Drahga’s health as low as possible. After a certain amount of time, he will jump off the edge onto a huge dragon that starts the second part. He then must dps Valiona, the dragon, until she says that she won’t die for Drahga, at which point she drops it off her back and flies away. The third part focuses on Dragha Shadowburner again until he dies. The addon you will be facing is a cast called Summons of Flames. They will choose a target and slowly move towards it. If their target is hit, they will explode dealing massive damage to everyone.

Erudux – Grim Batol

The last boss you will encounter is Erudax and his Faceless Guardians. This fight is a bit more challenging than the rest. From time to time, Erudax will cast Shadow Gale. This attack will cause a void somewhere on the floor where all party members must stack in the middle. This time the void is good, it will protect you from a massive AoE.

When Shadows Gale ends, Erudax will summon a faceless guardian. This guardian will enter the room and attempt to hatch some of the eggs around the outer ring of the room. It is crucial to kill this plugin before the eggs hatch or you will have extra pup plugins that cannot be killed. Among these attacks you will also find Binding Shadows and Defeebling Blow.

Binding Shadows is an immobilizing effect that causes the target to tie me where they are standing until the debuff wears off, but they can still cast. Weakening Strike will only affect the tank in your party. This is a throwback throw that will weaken your tank. This debuff increases damage taken by 200 percent for 5 seconds.